eld.gg Path of Exile 2 Currency: Damage is Rolled
Damage is Rolled
Now the damage is rolled between Min and Path of Exile 2 Currency Max:
Lucky/Unlucky modifiers apply here, rolling twice for the best/worst result.
Lucky and Unlucky cancel each other out if both apply.
2.6 Double/Triple Damage
Calculated after roll.
Triple overrides Double if both trigger.
Step 3: Damage Taken As (Shifting)
At this stage, the game checks for Damage Taken As modifiers (aka "Damage Shifting"):
E.g., "40% of Physical Damage Taken As Fire"
Happens before mitigation
Removes the original damage type-so Penetration, for instance, no longer applies
Important: Damage can only be shifted once.
Step 4: Mitigation
Mitigation is where most defenses kick in:
4.1 Damage Immunities
Chaos Inoculation, for example, negates all Chaos Damage.
4.2 Damage Avoidance (Type-specific)
E.g., "Chance to avoid Elemental Damage from Hits"
Still counts as a Hit, but the damage is negated.
4.3 Armor (Physical Mitigation)
Applies to Physical Hits only
Calculates based on Hit size
Additional Physical Damage Reduction stacks with Path of Exile 2 Currency for sale Armor
Armor does not reduce Damage over time, except when explicitly stated