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eld.gg Path of Exile 2 Currency: Damage is Rolled

Damage is Rolled


Now the damage is rolled between Min and Path of Exile 2 Currency Max:

Lucky/Unlucky modifiers apply here, rolling twice for the best/worst result.

Lucky and Unlucky cancel each other out if both apply.


2.6 Double/Triple Damage


Calculated after roll.

Triple overrides Double if both trigger.


Step 3: Damage Taken As (Shifting)


At this stage, the game checks for Damage Taken As modifiers (aka "Damage Shifting"):

E.g., "40% of Physical Damage Taken As Fire"

Happens before mitigation

Removes the original damage type-so Penetration, for instance, no longer applies


Important: Damage can only be shifted once.


Step 4: Mitigation


Mitigation is where most defenses kick in:


4.1 Damage Immunities


Chaos Inoculation, for example, negates all Chaos Damage.


4.2 Damage Avoidance (Type-specific)


E.g., "Chance to avoid Elemental Damage from Hits"

Still counts as a Hit, but the damage is negated.


4.3 Armor (Physical Mitigation)


Applies to Physical Hits only

Calculates based on Hit size

Additional Physical Damage Reduction stacks with Path of Exile 2 Currency for sale Armor

Armor does not reduce Damage over time, except when explicitly stated

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